game arts
She started her journey with the gaming industry as a marketing artist with Ubisoft Da Nang since July 2020. It was the colorful and dynamic worlds of games that fascinates her (especially hyper casual games) and fuels her creativity. Check out her work in Game Arts for the last two years.
Ubisoft Danang (July 2020 - February 2023) key contributions:
Logo, Icon, Key Visual, Game Trailer , Social posts, etc.
Hungry shark arena (2020)
Her contribution to this project:
- Key Visual (concept + polish)
- Game Trailer
*Click the thumbnail to see the Trailer
Hungry Dragon Bubble (2022)
Her contribution to this project:
- Logo
- Key Visual
for honor warriors (2022)
Her contribution to this project:
- Logo
- Key Visual (Polish)
Tom clancy's shootout (2022)
Her contribution to this project:
- Logo
- Key Visual (Polish)
ubisoft all-star blast! (2021)
Her contribution to this project:
- Logo
- Game Trailer (collaborate)
*Click the thumbnail to see the Trailer
rayman's incrediballs dodge (2021)
Her contribution to this project:
- Logo (Collaborate)
- Key Visual (Concept)
- Game Trailer
*Click the thumbnail to see the Trailer
Brawlhalla grand SLAM (2021)
Her contribution to this project:
- Logo (Collaborate)
- Key Visual (Concept)
- Game Trailer
*Click the thumbnail to see the Trailer
Besides, she also collaborated with THYNKOUT studio as a freelance video editor. Her two UA videos are just down below: